A downloadable tool

FaultMode explains Unity errors instead of just fixing them.

Most error tools paste a stack trace and hand you a patch. FaultMode captures the error inside the Editor and walks you through it: what happened, why it happens conceptually, why the fix actually works, and how to recognize it faster next time. If you keep hitting the same class of mistake, it tells you — the point is to stop needing the tool for that one, not just keep patching it.

Local Analysis is free, offline, and instant — no account, no network request, nothing leaves your machine.

Hosted AI Analysis is opt-in for errors outside the built-in rules. You see the exact outbound payload before anything sends, and nothing goes out until you explicitly authorize it.

Currently recognizes: missing type/namespace (CS0246), unresolved identifiers (CS0103), NullReferenceException, missing MonoBehaviour references, and shader compile failures — more coming.

Install (Unity 2022.3+, Package Manager → Add package from git URL): https://github.com/dmak20/faultmode.git?path=/Packages/com.faktory.faultmode#v0.7.0-beta.1

Early public beta — see the known issues before you rely on it for anything critical. One-click "Was this helpful?" on every diagnosis, or use the feedback link in the window — I read everything.

FaultMode is an independent product from Faktory Studios LLC and isn't affiliated with or endorsed by Unity Technologies.

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